A first time user experience flow design for GameDistribution+ at Azerion, a media- and technology company.
Create a first time user experience flow for the games at GameDistribution+ that represents the overall style of GameDistribution and looks clean and straight forward.
A briefing was provided to me with all the elements needed (incl. wireframe).
The visual design is created by me.
The designs were created in Sketch and the reward icon was created in Adobe Photoshop. I used Sketch Cloud to deliver the designs to the developers.